Learn to create web applications with JavaScript
Hello, Today we'll see, how we can easily create an audio music player using HTML, CSS, and JavaScript. Our music player has modern-looking designs, with cool animations like play/pause animation, disk rotating animation, and pulse animation. Our music player has working forward/backward buttons with a seekable song slider.
To see a demo or you want a full coding tutorial video for better understanding. You can follow this link
So now let's start designing our application with HTML and CSS
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Music Player</title>
<link rel="stylesheet" href="style.css">
<script src="script.js" defer></script>
<link rel="shortcut icon" href="images/favicon.ico" type="image/x-icon">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.13.0/css/all.min.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
</head>
<body>
<div class="player">
<div class="wrapper">
<div class="details">
<div class="now-playing">PLAYING x OF y</div>
<div class="track-art"></div>
<div class="track-name">Track Name</div>
<div class="track-artist">Track Artist</div>
</div>
<div class="slider_container">
<div class="current-time">00:00</div>
<input type="range" min="1" max="100" value="0" class="seek_slider" onchange="seekTo()">
<div class="total-duration">00:00</div>
</div>
<div class="slider_container">
<i class="fa fa-volume-down"></i>
<input type="range" min="1" max="100" value="99" class="volume_slider" onchange="setVolume()">
<i class="fa fa-volume-up"></i>
</div>
<div class="buttons">
<div class="random-track" onclick="randomTrack()">
<i class="fas fa-random fa-2x" title="random"></i>
</div>
<div class="prev-track" onclick="prevTrack()">
<i class="fa fa-step-backward fa-2x"></i>
</div>
<div class="playpause-track" onclick="playpauseTrack()">
<i class="fa fa-play-circle fa-5x"></i>
</div>
<div class="next-track" onclick="nextTrack()">
<i class="fa fa-step-forward fa-2x"></i>
</div>
<div class="repeat-track" onclick="repeatTrack()">
<i class="fa fa-repeat fa-2x" title="repeat"></i>
</div>
</div>
<div id="wave">
<span class="stroke"></span>
<span class="stroke"></span>
<span class="stroke"></span>
<span class="stroke"></span>
<span class="stroke"></span>
<span class="stroke"></span>
<span class="stroke"></span>
</div>
</div>
</div>
</body>
</html>
So you need to create a CSS file named “style.css” and then we shall connect the new CSS file (say “style.css”) to the HTML page.
For this, inside the head tag, the code below must be there:
<!-- create the "style.css" file -->
<link rel="stylesheet" href="style.css" type="text/css">
We equally need to make it look like the snapshot above.
So 5 things will be involved in Creating an audio music player using CSS the exit screen like this.
The background color Padding Font size color
.body{
font-family: Arial, Helvetica, sans-serif;
color: whitesmoke;
}
.player{
height: 95vh;
display: flex;
align-items: center;
flex-direction: column;
justify-content: center;
}
.wrapper{
border: 1px solid transparent;
padding: 30px;
border-radius: 20px;
box-shadow: rgba(0, 0, 0, 0.3) 0px 19px 38px, rgba(0, 0, 0, 0.22) 0px 15px 12px;
}
.details{
display: flex;
align-items: center;
flex-direction: column;
justify-content: center;
}
.track-art{
margin: 25px;
height: 250px;
width: 250px;
border: 2px solid #fff;
background-size: cover;
background-position: center;
border-radius: 50%;
-moz-box-shadow: 0px 6px 5px #ccc;
-webkit-box-shadow:0px 6px 5px #ccc;
box-shadow: 0px 6px 5px #ccc;
-moz-border-radius:190px;
-webkit-border-radius:190px;
border-radius: 190px;
}
.now-playing{
font-size: 1rem;
}
.track-name{
font-size: 2.5rem;
}
.track-artist{
margin-top: 5px;
font-size: 1.5rem;
}
.buttons{
display: flex;
flex-direction: row;
align-items: center;
margin-bottom: 30px;
}
.active{
color: black;
}
.repeat-track,
.random-track,
.playpause-track,
.prev-track,
.next-track{
padding: 25px;
opacity: 0.8;
transition: opacity .2s;
}
.repeat-track:hover,
.random-track:hover,
.playpause-track:hover,
.prev-track:hover,
.next-track:hover{
opacity: 1.0;
}
.slider_container{
display: flex;
justify-content: center;
align-items: center;
}
.seek_slider,
.volume_slider{
-webkit-appearance: none;
-moz-appearance: none;
appearance: none;
height: 5px;
background: #83a9ff;
-webkit-transition: .2s;
transition: opacity .2s;
}
.seek_slider::-webkit-slider-thumb,
.volume_slider::-webkit-slider-thumb{
-webkit-appearance: none;
-moz-appearance: none;
appearance: none;
width: 15px;
height: 15px;
background: white;
border: 3px solid #3774ff;
cursor: pointer;
border-radius: 100%;
}
.seek_slider:hover,
.volume_slider:hover{
opacity: 1.0;
}
.seek_slider{
width: 60%;
}
.volume_slider{
width: 30%;
}
.current-time,
.total-duration{
padding: 10px;
}
i.fa-volume-down,
i.fa-volume-up{
padding: 10px;
}
i,
i.fa-play-circle,
i.fa-pause-circle,
i.fa-step-forward,
i.fa-step-backward{
cursor: pointer;
}
.randomActive{
color: black;
}
.rotate{
animation: rotation 8s infinite linear;
}
@keyframes rotation{
from{
transform: rotate(0deg);
}
to{
transform: rotate(359deg);
}
}
.loader{
height: 70px;
display: flex;
justify-content: center;
align-items: center;
}
.loader .stroke{
background: #f1f1f1;
height: 150%;
width: 10px;
border-radius: 50px;
margin: 0px 5px;
animation: animate 1.4s linear infinite;
}
@keyframes animate{
50%{
height: 20%;
background: #4286f4;
}
100%{
height: 100%;
}
}
.stroke:nth-child(1){
animation-delay: 0s;
}
.stroke:nth-child(2){
animation-delay: 0.3s;
}
.stroke:nth-child(3){
animation-delay: 0.6s;
}
.stroke:nth-child(4){
animation-delay: 0.9s;
}
.stroke:nth-child(5){
animation-delay: 0.6s;
}
.stroke:nth-child(6){
animation-delay: 0.3s;
}
.stroke:nth-child(7){
animation-delay: 0s;
}
Now JavaScript Create music player using JavaScript
Let’s create a JS file, say “scripts.js”. We also need to link it to our HTML file.
Place the code inside the head tag.
<script src="index2.js">
next step
let now_playing = document.querySelector('.now-playing');
let track_art = document.querySelector('.track-art');
let track_name = document.querySelector('.track-name');
let track_artist = document.querySelector('.track-artist');
let playpause_btn = document.querySelector('.playpause-track');
let next_btn = document.querySelector('.next-track');
let prev_btn = document.querySelector('.prev-track');
let seek_slider = document.querySelector('.seek_slider');
let volume_slider = document.querySelector('.volume_slider');
let curr_time = document.querySelector('.current-time');
let total_duration = document.querySelector('.total-duration');
let wave = document.getElementById('wave');
let randomIcon = document.querySelector('.fa-random');
let curr_track = document.createElement('audio');
let track_index = 0;
let isPlaying = false;
let isRandom = false;
let updateTimer;
const music_list = [
{
img : 'images/stay.png',
name : 'Stay',
artist : 'The Kid LAROI, Justin Bieber',
music : 'music/stay.mp3'
},
{
img : 'images/fallingdown.jpg',
name : 'Falling Down',
artist : 'Wid Cards',
music : 'music/fallingdown.mp3'
},
{
img : 'images/faded.png',
name : 'Faded',
artist : 'Alan Walker',
music : 'music/Faded.mp3'
},
{
img : 'images/ratherbe.jpg',
name : 'Rather Be',
artist : 'Clean Bandit',
music : 'music/Rather Be.mp3'
}
];
loadTrack(track_index);
function loadTrack(track_index){
clearInterval(updateTimer);
reset();
curr_track.src = music_list[track_index].music;
curr_track.load();
track_art.style.backgroundImage = "url(" + music_list[track_index].img + ")";
track_name.textContent = music_list[track_index].name;
track_artist.textContent = music_list[track_index].artist;
now_playing.textContent = "Playing music " + (track_index + 1) + " of " + music_list.length;
updateTimer = setInterval(setUpdate, 1000);
curr_track.addEventListener('ended', nextTrack);
random_bg_color();
}
function random_bg_color(){
let hex = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e'];
let a;
function populate(a){
for(let i=0; i<6; i++){
let x = Math.round(Math.random() * 14);
let y = hex[x];
a += y;
}
return a;
}
let Color1 = populate('#');
let Color2 = populate('#');
var angle = 'to right';
let gradient = 'linear-gradient(' + angle + ',' + Color1 + ', ' + Color2 + ")";
document.body.style.background = gradient;
}
function reset(){
curr_time.textContent = "00:00";
total_duration.textContent = "00:00";
seek_slider.value = 0;
}
function randomTrack(){
isRandom ? pauseRandom() : playRandom();
}
function playRandom(){
isRandom = true;
randomIcon.classList.add('randomActive');
}
function pauseRandom(){
isRandom = false;
randomIcon.classList.remove('randomActive');
}
function repeatTrack(){
let current_index = track_index;
loadTrack(current_index);
playTrack();
}
function playpauseTrack(){
isPlaying ? pauseTrack() : playTrack();
}
function playTrack(){
curr_track.play();
isPlaying = true;
track_art.classList.add('rotate');
wave.classList.add('loader');
playpause_btn.innerHTML = '<i class="fa fa-pause-circle fa-5x"></i>';
}
function pauseTrack(){
curr_track.pause();
isPlaying = false;
track_art.classList.remove('rotate');
wave.classList.remove('loader');
playpause_btn.innerHTML = '<i class="fa fa-play-circle fa-5x"></i>';
}
function nextTrack(){
if(track_index < music_list.length - 1 && isRandom === false){
track_index += 1;
}else if(track_index < music_list.length - 1 && isRandom === true){
let random_index = Number.parseInt(Math.random() * music_list.length);
track_index = random_index;
}else{
track_index = 0;
}
loadTrack(track_index);
playTrack();
}
function prevTrack(){
if(track_index > 0){
track_index -= 1;
}else{
track_index = music_list.length -1;
}
loadTrack(track_index);
playTrack();
}
function seekTo(){
let seekto = curr_track.duration * (seek_slider.value / 100);
curr_track.currentTime = seekto;
}
function setVolume(){
curr_track.volume = volume_slider.value / 100;
}
function setUpdate(){
let seekPosition = 0;
if(!isNaN(curr_track.duration)){
seekPosition = curr_track.currentTime * (100 / curr_track.duration);
seek_slider.value = seekPosition;
let currentMinutes = Math.floor(curr_track.currentTime / 60);
let currentSeconds = Math.floor(curr_track.currentTime - currentMinutes * 60);
let durationMinutes = Math.floor(curr_track.duration / 60);
let durationSeconds = Math.floor(curr_track.duration - durationMinutes * 60);
if(currentSeconds < 10) {currentSeconds = "0" + currentSeconds; }
if(durationSeconds < 10) { durationSeconds = "0" + durationSeconds; }
if(currentMinutes < 10) {currentMinutes = "0" + currentMinutes; }
if(durationMinutes < 10) { durationMinutes = "0" + durationMinutes; }
curr_time.textContent = currentMinutes + ":" + currentSeconds;
total_duration.textContent = durationMinutes + ":" + durationMinutes;
}
}
Notions to know before building apps
- Should you develop an application?
The advancements in the development environment that delivers a state of art mobile platforms make headlines every year. What we seem to take for granted is just how powerful and flexible a mobile identity platform is nowadays.
- Choosing the right platform
The level-headed discussion on choosing the best platform for your application can be entirely befuddling. However, when settling on the choice between Android, iOS, React Native, or Windows and think of a holistic UI that you can deliver specifically to your application.
- Conduct market research
Before doing any task, it is always advisable to do R&D. Building an App is no different, conducting in-depth market research helps you to obtain valuable insights into the current market scenario and competitors.
- What Are the Opportunities?
Developing a cutting-edge mobile app comes with a lot of benefits for a business owner. A mobile app lets you integrate multiple strategies to attract your customers that will eventually increase your revenues.
- Understand your users
Building an App without knowing your target audience is like firing a shot in the dark. It is essential to know your customers’ need as your app’s success would purely depend on it.